IT House reported on December 17 that Jeff Grubb, a well-known whistleblower, recently mentioned some new information about the Sony PlayStation 5 Pro (IT House Note:) game console in his video program, and said that this console may be launched in September next year. Released monthly.
Grubb also talked about some hardware specs, including a new technology Sony is developing: essentially a proprietary DLSS, uses AI and machine learning to improve visual effects so that games can play at very high resolutions. and frame rate running . PS5 Pro can use this technology to super-sample to achieve better ray tracing effects. At the same time, he also said that PS5 Pro will have "specialized hardware" to achieve the above effects.
He said that the news about PS5 Pro earlier this week " is almost certainly true ", and he is still confirming it again and again.
According to previous reports from IT House, Tom Henderson said that the full specifications of PS5 Pro are expected to be leaked this month, because Sony has distributed the development kit to third-party studios. A member of the
ResetEra forum published some SoC data about this console. According to his description, this SoC (Viola) is based on TSMC N4P and belongs to GFX1115. It maintains the Zen2 architecture to remain compatible with the current PS5, but the peak frequency can up to 4.4GHz. Each core has 64KB of L1 cache, 512KB of L2 cache, and 8MB of L3 shared cache (4MB per CCX).
Reliable source Kepler also stated on the X platform that the SoC Viola used in Sony PS5 Pro has a total of 64 CUs, but 60 CUs are actually enabled.