The beauties who surrounded the entire Internet last year are finally coming to surround the host platform.
No matter how you look at it, "It's finished!" I'm surrounded by beautiful women! "(hereinafter referred to as "Perfect! Beautiful!")'s results are amazing. In terms of sales, as a work that was only released in October last year, "Finish!" beautiful! 》It directly topped the steam bestseller list after it was launched. In just two or three months, it became the second best-selling domestic game of the year, with more than 1.9 million copies sold, far ahead of the subsequent titles.
In terms of influence, "End!" beautiful! 》 also created a miracle. Various aspects of the game have gone viral on social media. Major anchors have come off the stage to be surrounded by beauties in person. Countless memes such as "Haohao Mom" and "Landlord Brother" are talked about by players, and even the actors who participated in the show have gained dozens or even millions of followers. The number of views of related content on the Douyin platform directly exceeded the 2 billion mark. This is unimaginable for an interactive film and television work.
and "End!" beautiful! "The success of "This niche genre has once again exploded. For a time, domestic games seemed to be in a situation where beautiful women were besieging them. Countless love-themed interactive film and television parodies have appeared one after another. "I have a date with a beautiful woman" and "It's over!" Works such as "I Can also Chase Beautiful Women" have been launched. However, among the countless latecomers, there is not one with the same influence as "Finish!" beautiful! 》 works side by side, but its successive failures have once again proved that "Finish!" beautiful! 》unique.
《Finished! beautiful! 》Is the success replicable? Or will it, like "The Invisible Guardian", once again set off the trend of interactive film and television works? Now that the game has been released for nearly a year, everyone must have their own answer. At a time when followers are dying down, "Finish!" beautiful! 》This is another important step for domestic interactive film and television works - landing on mobile and console platforms, becoming the first and only work of this type to be launched on all platforms.
This move has also brought this game, which has been on sale for almost a year, to the attention of many people again. As a category that is not popular but has produced many excellent works. The first live-action interactive film and television production to hit the console platform is produced by "Finish!" beautiful! 》This somewhat "deviant" work was completed. This is not only "Finish!" beautiful! 》The proof of influence also means that it has an irreplaceable position in the development process of this category.
landed on the host platform, "It's over!" I'm surrounded by beautiful women! 》What is the confidence?
in "End!" beautiful! 》 has been making great progress, detonating the Internet and gaming circles, and at the same time, the discussions and controversies surrounding it have never stopped. And whether you love or hate "End!" beautiful! "People who watched the game probably didn't expect that after the game was launched on the console platform, it received word-of-mouth and reviews that exceeded expectations - foreigners also like to be surrounded by beautiful women. In the first week of landing on the host platform, "Finish!" beautiful! 》It scored a high score of 4.74 in the PS store and successfully entered the homepage of the PS Hong Kong server best-selling list.
Not only that, "End!" beautiful! 》 also ranked first on the best-selling list on the Xbox platform. The many positive reviews it has received once again prove that this work, which has been on sale for nearly a year, still has strong vitality.
"A game that will make you enter and laugh in just a few minutes" "A little more"
Users of foreign host platforms are mostly moderate or even heavy core players. Not only that, players are also exposed to interactive games with excellent plots and large productions such as "Life is Strange", "Detroit: Become Human" and "The Dark Pictures Anthology". Coupled with the different cultural backgrounds and the superposition of multiple debuffs, "Finish!" beautiful! 》 is still favored by many overseas players. This may allow us to look at "End!" from another angle. beautiful! "The value of real-person interactive film and television works.
The revolution of interactive film and television works?
in "End!" beautiful! Before "" became popular, live-action interactive film and television works were no stranger to domestic players.There is "Invisible Guardian" Zhuyu at the front, and then "The Bad Detective" and "Room 13" are also successors with their own characteristics. These works are indeed excellent, but they also reflect many people's "stereotype" of live-action interactive film and television works - they have low gameplay and the quality basically depends on scripts and performances. The themes are often limited to espionage, suspense, and reality. The ups and downs of the plot and the diverse and soul-stirring choices are needed to support the game's framework.
The spy war-themed "The Invisible Guardian" and the reality-themed "Room 13" are both representatives of real-life interactive film and television works.
For this reason, when people talk about such works, they often classify them as The category of "independent sketches" is still somewhat far away from console games or even games in the traditional sense. To this day, you can still see a lot of discussions on the Internet about whether live-action interactive movies are games or not. Its own low-cost characteristics also make this category full of shoddy works. Only works like "The Invisible Guardian" and "One Flew Over Room 13", which are carefully polished from script to performance, have the possibility to stand out.
In contrast, "End!" is more straightforward in both plot and subject matter. beautiful! ", but shows another possibility of interactive film works. That is to open up the current communication path of the Internet through short video plot performances and straightforward themes and emotional stimulation, and finally make the work successfully break through the circle. Unlike other successful interactive film and television works, "End!" beautiful! 》There are no foreshadowing reversals and dilemma plot choices. Instead, it is like an Internet short drama, composed of countless short, fast and independent units connected in series.
It does not have highs and lows like its traditional counterparts. Instead, it throws players to emotional highs throughout the process, and the logic of a refreshing drama runs through the entire process. On the one hand, this method lowers the threshold for players to get started with the game and expands the user circle. On the other hand, it has also become an important driver for the spread of games on social media. Players do not need to understand the plot before and after. Even if you intercept a fragment, it is a complete short story, allowing people who have never played the game to quickly understand the characteristics and charm of the game.
But this does not mean that "It's over!" beautiful! "The plot is not good enough. On the contrary, "Finish!" beautiful! 》It can be said to be quite outstanding in polishing the story and characters. Each character has an obvious label, but also has a variety of personality traits and personalities to support the inner character of the character. The characters produced in this way are not complex, but quite fleshed out. Coupled with excellent casting and performances, players can feel the sense of immersion brought by interactive film and television works in a way that does not use their brains and emotions.
Not only that, the exaggerated characteristics of the short drama have become another hot spot in the game's communication process. The plot of the game is brainless but logical, and the process of players and beauties getting to know and fall in love is quite orderly. Some embarrassing scenes have also been deconstructed into dramatic and contrasting humor by many musicians. These contents eventually became "viral" with the spread of anchors and videos, attracting more eyeballs and satisfying players who came for novelty.
And the final result is that "some people are watching for fun, and some are looking in the mirror." Whether it is a player who truly takes on the role of the protagonist, or a fun person who is simply curious to watch, everyone can find their own fun in it. Compared with other similar genres with serious themes and complex character creation, "End!" beautiful! " is more like a "casual game" in interactive film works.
Facts have proved that these seemingly too sinking practices have actually become the "End!" beautiful! 》The biggest boost has also become a solid beachhead for its landing on the host platform. The proof is that foreign console players' praise for the game is mostly focused on "allowing me to experience the sci-fi plot that I can't experience in reality", "the plot is quite witty and interesting", "the beauties are so beautiful", and domestic players. from a highly similar angle.
"A cool narrative experience, quite interesting and attractive, but in the end I ended up single."
These direct "sugar-coated bullets" can also cross cultural and language barriers, resonate with overseas players, and win the core Players' favor. And this may be the "End!" beautiful! 》One of the most important meanings of logging into the host platform.
Conclusion
Now that the popularity of the game has gradually calmed down, "End!" beautiful! 》The move of logging on to all platforms is more like a proof. It proves that the logic applicable to short plays and the Internet can also be applied to traditional and serious subjects such as live-action interactive film and television. It may even break through the shackles of niche subjects and achieve dissemination on larger platforms and even overseas. .
From this aspect, "Finish!" beautiful! "The success of "The Game" will have a long-lasting and subtle influence on the development of future live-action interactive film and television games, and even plot selection-oriented games. After the game was released, countless follow-up games were just a fleeting wave. Login to all platforms, maybe it’s the end! beautiful! 》The real Charge. Just to see its impact on the future, I’m afraid I’ll have to wait for the bullets to fly for a while longer.