In the two days since its release, the mainland role-playing (RPG) stand-alone game " Black Myth: Wukong " has continued to hit the screens in the Chinese world and is also popular in the global market.
Taiwan, which once led the trend of RPG games in Asia, has no less enthusiasm than game fans. They have followed the game release since the beginning of pre-orders. Many people downloaded and tried it as soon as it went online on the 20th. Many bloggers The Lord also started a live broadcast on social media.
But their interest was affected to some extent by the different atmospheres on the island. Some kept praising, while others kept sighing.
"Glad"
"Black Myth: Wukong", a 3a (referring to games with high development costs, long cycle, and resource consumption) phenomenon-level masterpiece based on the classical mythological novel "Journey to the West", has been on the list early It has topped the global game platform Steam's hot play list, with total sales exceeding 1.5 billion yuan so far.
What excites Chinese fans around the world most is that in addition to the smooth plot setting and detailed scene performance, the game also scans 36 historical sites in the mainland such as Dazu Rock Carvings in Chongqing, Lingyin Temple in Hangzhou, and Wande Street in Jinan as the background, all in Shanxi. There are as many as 27 scenic spots.
This game has become the topic of many video political commentary programs in recent days. Some analysts say that this game starts from Chinese elements and shows the beauty of Chinese culture to the world.
Taiwan commentator Xie Hanbing said that "Journey to the West" is very popular in the entire Chinese-speaking circle and East Asian society, and people have a strong sense of identification with the characters in the story. Although some Taiwanese people do not identify with mainland culture, it does not affect their love for playing this game because they feel close to the scene.
Taiwanese cultural scholar Hu Youtian wrote that there is no doubt that "Black Myth: Wukong" is a masterpiece that has caused a cultural phenomenon around the world. Its more profound value is that it will enhance the cultural status of video games. . This is a much-anticipated miracle.
"Sour"
"Sour" is one of the most frequently used adjectives when Taiwanese media reports on the island's response to "Black Myth: Wukong".
Before the rise of Internet games, Taiwan's game industry was the leader in RPG stand-alone games in the Chinese circle. Series of games such as "Xuanyuan Sword" and "Legend of Sword and Fairy" were once popular.
When various "online" games become a new trend in the 21st century, Taiwanese manufacturers are very sensitive to changes in the situation. They actively tried the mainland market, and many popular works were released during this period. However, the glory of agent online games did not last long, and Taiwan's game industry went downhill after the first decade of the 21st century.
In the past, Taiwanese games mostly drew nutrients from Chinese culture. Today, there are still many types of electronic games developed in Taiwan, but there are only a few high-quality ones. Many of them have story background settings like sky lofts, which greatly reduces their appeal. In game forums, there are still people who miss the swordsman story of "Li Xiaoyao".
When seeing the popularity of "Black Myth: Wukong" from the Chinese society to the world, for some people on the island, they have mixed feelings.
These days, the remarks of some media and political figures who have long held "anti-China" and "anti-China" attitudes are particularly prominent. Some media described this game as borrowing advanced technology from Western industries for cultural export, and as "a tiger that cannot be compared to a dog."
Netizens immediately refuted that certain media "don't want to see other people's progress." The more than 1,800 comments in the comment section of the news almost unanimously ridiculed the "sourness" of the report, "telling irony at a time when it is popular around the world is criticism for the sake of criticism."
"helpless"
In most parts of the world, game fans can experience "Black Myth: Wukong" in two ways. One is to download the game and start it on the steam platform, and the other is through Sony's game console Enter on playstation(ps).
"Game Science", the Shenzhen developer of "Black Myth: Wukong", stated as early as June that it would not launch a Traditional Chinese version of the PS5 game disc for Taiwan.
Investigating the reason, some Taiwanese media quoted industry insiders as saying that it was not that "Game Science" did not want to produce a version for Taiwanese users, but that the relevant departments of the Taiwan authorities had an "information security review" mechanism for mainland games, which caused mainland developers to "have no time to submit for review." ".
As for what content the relevant parties need to review, it is revealed that the main focus is on "whether there is a flow of money or packets" sent back to the mainland.
Whether the official figure is behind it to prevent mainland games from taking the stage, current online analysis is divided. In the eyes of many people, the current "helplessness" is certain. They like a game that is popular around the world, but they cannot completely and transparently keep up with global game fans. Taiwanese game fans lamented: "The strange political atmosphere that pervades society has spread to the game circle that has no geographical boundaries.
In the two days since its release, the mainland role-playing (RPG) stand-alone game " Black Myth: Wukong " has continued to hit the screens in the Chinese world and is also popular in the global market.
Taiwan, which once led the trend of RPG games in Asia, has no less enthusiasm than game fans. They have followed the game release since the beginning of pre-orders. Many people downloaded and tried it as soon as it went online on the 20th. Many bloggers The Lord also started a live broadcast on social media.
But their interest was affected to some extent by the different atmospheres on the island. Some kept praising, while others kept sighing.
"Glad"
"Black Myth: Wukong", a 3a (referring to games with high development costs, long cycle, and resource consumption) phenomenon-level masterpiece based on the classical mythological novel "Journey to the West", has been on the list early It has topped the global game platform Steam's hot play list, with total sales exceeding 1.5 billion yuan so far.
What excites Chinese fans around the world most is that in addition to the smooth plot setting and detailed scene performance, the game also scans 36 historical sites in the mainland such as Dazu Rock Carvings in Chongqing, Lingyin Temple in Hangzhou, and Wande Street in Jinan as the background, all in Shanxi. There are as many as 27 scenic spots.
This game has become the topic of many video political commentary programs in recent days. Some analysts say that this game starts from Chinese elements and shows the beauty of Chinese culture to the world.
Taiwan commentator Xie Hanbing said that "Journey to the West" is very popular in the entire Chinese-speaking circle and East Asian society, and people have a strong sense of identification with the characters in the story. Although some Taiwanese people do not identify with mainland culture, it does not affect their love for playing this game because they feel close to the scene.
Taiwanese cultural scholar Hu Youtian wrote that there is no doubt that "Black Myth: Wukong" is a masterpiece that has caused a cultural phenomenon around the world. Its more profound value is that it will enhance the cultural status of video games. . This is a much-anticipated miracle.
"Sour"
"Sour" is one of the most frequently used adjectives when Taiwanese media reports on the island's response to "Black Myth: Wukong".
Before the rise of Internet games, Taiwan's game industry was the leader in RPG stand-alone games in the Chinese circle. Series of games such as "Xuanyuan Sword" and "Legend of Sword and Fairy" were once popular.
When various "online" games become a new trend in the 21st century, Taiwanese manufacturers are very sensitive to changes in the situation. They actively tried the mainland market, and many popular works were released during this period. However, the glory of agent online games did not last long, and Taiwan's game industry went downhill after the first decade of the 21st century.
In the past, Taiwanese games mostly drew nutrients from Chinese culture. Today, there are still many types of electronic games developed in Taiwan, but there are only a few high-quality ones. Many of them have story background settings like sky lofts, which greatly reduces their appeal. In game forums, there are still people who miss the swordsman story of "Li Xiaoyao".
When seeing the popularity of "Black Myth: Wukong" from the Chinese society to the world, for some people on the island, they have mixed feelings.
These days, the remarks of some media and political figures who have long held "anti-China" and "anti-China" attitudes are particularly prominent. Some media described this game as borrowing advanced technology from Western industries for cultural export, and as "a tiger that cannot be compared to a dog."
Netizens immediately refuted that certain media "don't want to see other people's progress." The more than 1,800 comments in the comment section of the news almost unanimously ridiculed the "sourness" of the report, "telling irony at a time when it is popular around the world is criticism for the sake of criticism."
"helpless"
In most parts of the world, game fans can experience "Black Myth: Wukong" in two ways. One is to download the game and start it on the steam platform, and the other is through Sony's game console Enter on playstation(ps).
"Game Science", the Shenzhen developer of "Black Myth: Wukong", stated as early as June that it would not launch a Traditional Chinese version of the PS5 game disc for Taiwan.
Investigating the reason, some Taiwanese media quoted industry insiders as saying that it was not that "Game Science" did not want to produce a version for Taiwanese users, but that the relevant departments of the Taiwan authorities had an "information security review" mechanism for mainland games, which caused mainland developers to "have no time to submit for review." ".
As for what content the relevant parties need to review, it is revealed that the main focus is on "whether there is a flow of money or packets" sent back to the mainland.
Whether the official figure is behind it to prevent mainland games from taking the stage, current online analysis is divided. In the eyes of many people, the current "helplessness" is certain. They like a game that is popular around the world, but they cannot completely and transparently keep up with global game fans. Taiwanese game fans lamented: "The strange political atmosphere that pervades society has spread to the game circle that has no geographical boundaries."
Author: Ai Liang
Source: China News Service WeChat public account