IT House news on July 19, "The Witcher 3: Wild Hunt" version 4.04 is now available on all platforms, including Xbox, PlayStation, PC and Nintendo Switch. The Switch version adds Chinese and Korean dubbing. IT House attached "The Witcher 3: Wild Hunt" version 4.04 updates are as f

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IT Home News on July 19, "The Witcher 3: Wild Hunt" version 4.04 is now available on all platforms, including Xbox, PlayStation, PC and Nintendo Switch. The Switch version adds Chinese and Korean dubbing.

IT House news on July 19, 'The Witcher 3: Wild Hunt' version 4.04 is now available on all platforms, including Xbox, PlayStation, PC and Nintendo Switch. The Switch version adds Chinese and Korean dubbing. IT House attached 'The Witcher 3: Wild Hunt' version 4.04 updates are as f - Lujuba

IT House attached "The Witcher 3: Wild Hunt" version 4.04 update content is as follows:

PC

Fixed the problem that in the GOG platform, the achievements of the full version of the game will be changed to unlock the achievements of the basic version.

now correctly calculates the number of frames allowed by "Maximum Frames per Second" when DLSS Frame Generation is turned on.

Fixed an issue where turning on ray tracing would make a character's hair look too bright in some cases.

Bald Hill - Fixed a crash that would occur with all other raytracing options turned off when raytracing was on.

Beast of White Orchard - Fixed an issue where loading certain checkpoint saves could cause the game to freeze when ray tracing was enabled.

Fixed game not launching with REDlauncher and would open a browser tab asking for permission to "use Cyberpunk 2077 with an Epic Games account".

Fixed an issue where gamepad input could still work when the game is paused.

Fixed the problem that a high-sensitivity cursor may appear in the main menu after turning off the "hardware pointer".

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Fixed the clipping issue of certain hairstyles in the "Beard and Hairstyle Set" DLC on Nilfgaardian helmets in previous consoles.

Fixed texture flickering during Gwent games on next-gen consoles.

Tower of Rats - Fixed an issue where the dialogue with Kayla would sometimes not be triggered after fighting the Plague Banshee on previous gen consoles.

Cabaret - Fixed visual issues with Dandelion's model before and during stage combat on last gen consoles.

The Last Wish, Wandering in the Dark - Fixed a crash that could occur during these two missions on PlayStation 5 consoles.

Improved stability during and after loading save files after playing for extended periods of time in ray tracing mode.

Fixed cross-platform progress settings not updating correctly in the Xbox Series X cloud save status screen.

Vision (PC and next-gen only)

Fixed an issue where fog could appear flat in some places.

Fixed missing sky reflections on water in some locations in White Orchard, Waylon, and Toussaint when ray tracing is turned on.

Grass now collides properly.

added HDR calibration option.

Fixed an issue where Kaer Morhen's mountains could disappear when Geralt changed his camera underwater.

Knockdown II - Removed unnecessary corpses in Oxburg Sewers.

Fixed the problem that the reading interface might freeze when ray tracing is turned on.

Quests and Play

Added option to switch potions and sword oil in the circular menu.

Fixed an issue where Geralt's health would drain rapidly when diving.

The Last Trial - Fixed an issue where Lambert could stand in the water instead of sitting in the boat when leaving the area and returning, causing the quest to get stuck.

other

Fixed some issues that could occur when loading archives using the cross-platform progress feature when logged into the same GOG account on multiple machines.

Online Features - Nintendo Switch

Added cross-platform inheritance of progress between different platforms, and replaces the save file integration feature introduced in Nintendo Switch version 3.6. The latest archive will be automatically uploaded to the cloud, so that it is convenient to continue when playing games on other platforms. Cross-platform progress keeps the latest save for each save type. This feature will be enabled after you log into your account. Please note that this feature requires a GOG account regardless of which platform you are playing on.

Extras - Nintendo Switch

Adds a new side quest for Velen, "Shadows by the Holy Fire". The task reward is the Neftlix "The Witcher" episode linkage props.

Added a new look for Dandelion that is tied to the Neftlix episode of The Witcher. It can be adjusted in "Options" ā†’ "Game".

Added a new look for Nilfgaardian armor linked to the Neftlix episode of The Witcher. It can be adjusted in "Options" ā†’ "Game".

added Chinese and Korean voiceovers. Language support varies by region and game version.

Basic Quality Improvements - Nintendo Switch

Added quick sign casting. Allows the player to toggle and release sigils without opening the lame. It can be adjusted in "Options" ā†’ "Game".

adjusted the height requirement to generate fall damage. Players will now not die when falling from a higher place.

Herbs can now be picked up immediately in one go, without opening an additional loot window.

Added the ability to dynamically hide the minimap and quest objectives when out of combat or when using the witcher's senses. It can be adjusted in "Options" ā†’ "Video" ā†’ "HUD Configuration" ā†’ "Hide Minimap While Exploring" and "Hide Objectives While Exploring".

Added the ability to walk slowly when gaming with a controller. Nudge the left stick forward now to walk slowly.

Added a new sprint mode when playing with a controller. Activated by tapping the left stick. It can be adjusted in "Options" ā†’ "Control Settings".

Added camera inversion not affecting target lock. It can be adjusted in "Options" ā†’ "Control Settings".

Improved the lame menu, now you can dynamically switch between bombs, bolts and pocket items without opening the inventory bar.

added the ability to scale the font size of NPC subtitles and dialogue selections. It can be adjusted through "Options" ā†’ "Video" ā†’ "HUD Configuration".

adds various other minor fixes, tweaks and basic quality changes. Added some secrets waiting for players to discover.

Added option to toggle Potions and Sword Oil in the radial menu.

Added an option to automatically apply sword oil in battle. New default for

map filter. The new filter hides icons such as question marks and ships by default, avoiding too many icons and not being concise enough. These icons can be redisplayed by selecting "All" in map mode.

Gameplay - Nintendo Switch

Adds the game mod Full Combat Rebalance 3 by Flash_in_the_flesh, including balance changes and various fixes to gameplay. We sorted out the module, further adjusted some default elements, and also omitted some content.

Treasure Hunt: Wolf School Equipment - Fixed an issue where the treasure chests in the signal towers could not be opened.

From Ofir's Far Shores - Fixed an issue where blueprints were missing from treasure chests in the Bandit Hideout.

Hard Times - Fixed an issue where Geralt was unable to talk to or deliver the letter to the blacksmith.

Echoes of the Past - Fixed an issue where Yennefer could not be talked to after defeating the Misty Sprite, causing the quest to get stuck.

Wine Wars - Fixed an issue where destroying one of the monster lairs while exploring would prevent the quest from being completed.

Fixed a problem that the Grandmaster Wolf Pie suit does not require the ultimate item.

Minor fixes for various missions and cutscenes.

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