A game company that is not doing business properly, spends sky-high prices to make movies, and the company goes bankrupt, and the director shuts down

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game companies that are not doing business properly, spending sky-high prices to make movies, and the company goes bankrupt. The director shuts down

as a game company that develops games. Sometimes he chooses to take the lead and do things that players can't think of. For example, when Ubisoft works to grow potatoes, it recruits agricultural workers within the company, and the salary is not low. The fist company that developed "League of Legends" releases music albums every year. The most important thing is that the music is still very good, and it is easy to think that Fist is a music company. And the most powerful is Konami, which runs a gym and sells fitness equipment in his spare time. Their employees also snatched a gold medal from the Chinese gymnastics team.

A game company that is not doing business properly, spends sky-high prices to make movies, and the company goes bankrupt, and the director shuts down - Lujuba

In the game industry, there are a few cases of unexpected success by failing to do business properly, but many of them are surprisingly "death", and there are not many times. Today, the company we are talking about is the representative of the surprisingly "death". He is the famous Japanese game company SE. Because it didn't do the game well, something went wrong. The predecessor of SE company is Square, and the most famous of this company is "Final Fantasy" this big IP. About 20 years ago, Hiroshi Sakaguchi, the father of Final Fantasy at the time, said that he wanted to make a big movie. The company executives at the time believed that the popularity of Final Fantasy was very high. If you choose to use a big movie to give back to the players, then the players will use the box office to give back to the movie, so Sakaguchi Hiroshi became a sweet pastry.

A game company that is not doing business properly, spends sky-high prices to make movies, and the company goes bankrupt, and the director shuts down - Lujuba

Square decided to spend 180 million US dollars to make a CG movie to give back to the players, so "Final Fantasy: Deep in the Soul" was born. At that time, 180 million U.S. dollars can be said to be a big number. If you know that it was the Warcraft movie in the past few years, Blizzard only invested 160 million U.S. dollars. Do you think Square will be ignorant of doing this?

A game company that is not doing business properly, spends sky-high prices to make movies, and the company goes bankrupt, and the director shuts down - Lujuba

And the result of this movie is not very good. It only harvested about 90 million in the world. After preparing the film for four years, I submitted such an answer sheet. Square also paid the price for his actions. First, the company was acquired, and the film's director Sakaguchi Hiroshi took the initiative to resign and killed his relatives righteously, and ultimately destroyed himself. A movie caused a company to close down, and a director to shut down.

However, although the plot of "Final Fantasy: Deep in the Soul" was not good at the time, the CG was still very good. It can be said that Square was the first game company to shoot a movie, and it was also the first to be killed by a movie. Game company. Later, Enix annexed Square in the name of merger. After a series of operations, the current SE company was finally established.

thought that this painful lesson would make SE suffer and gain wisdom, but what he didn't expect was that SE would be clamoring to make a movie to prove himself. And does this "Final Fantasy: Advent of the Son" finally prove whether SE has the ability to make movies?

They summarized the reasons for the failure of "Final Fantasy: Deep in the Soul". First, it has little connection with the game Final Fantasy, and secondly, there is no middleman to make the difference. So this time SE has made some improvements. First of all, the movie will not go to the cinema, but through the way of selling discs, and the linkage with the game is also higher.

and SE also invited Sony to participate. The two sides invested a total of 70 million US dollars, and Sony also provided a lot of manpower and material support. Although this work is not at a loss as deep in the soul, it is also not profitable. For a period of time afterwards, SE did not mention filmmaking.

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