In the game, different Pokémon and different moves will have different attributes, and the compatibility of attributes will affect the damage settlement of each attack. The picture below shows the interaction between different attributes. It should be noted that the table only contains the influence of a set of attributes, not multiple attributes. Pokémon with multiple attributes needs to select the attributes of the attacker's move and multiply the corresponding multiples of the two attributes of the defender.
For example, flying moves will cause 2*2=4 times damage to the insect and grass attribute Pokémon, while if the ground attribute moves are only 0.5*0.5=0.25 times damage.
However, in this game, if the player is playing against a Pokémon that they have encountered before, the effect of the move will be directly displayed next to it. The description corresponds to:
- has no effect: 0x
- does not work well: 0.5x~1x
- has Effect: 1x~1.5x
- Excellent effect: 1.5x~4x
So even if you can’t remember the phase table, you can roughly judge the effect through the description of the move.