Tetris, but no one has ever been able to pass it. Recently, this gap has finally been broken.
A 13-year-old boy in the United States recently played the 1988 Nintendo version of "Tetris" and passed the levels repeatedly. Finally, the game was forced to freeze and no more blocks fell, which was equivalent to "surrendering" on the game side. He may be the first person to achieve this goal. Previously, only artificial intelligence had achieved this result.
According to the British "Daily Mail" report on January 2, Willis Gibson, who lives in Oklahoma, played "Tetris" online in December last year. The live broadcast showed that it only took him a few minutes to reach the 30th level, which is the "ceiling for ordinary people", and scored 999,999 points. Then, the blocks fell faster and faster, but with Gibson's amazing reflexes, he finally reached level 157 in about 38 minutes, freezing the game screen, which meant that the game was "completely out of control."
via https://www.youtube.com/watch?v=j9ovq43j22g
At this time, Gibson said with disbelief: "Oh my God! I'm going to faint! I can't feel where my hands are."
Gibson started at the age of 11 Play "Tetris" for 3 to 5 hours every day. He became a professional player and won many awards in competitions. Before this victory, he had tried several times to completely defeat the game, but always failed. He admitted that the biggest difficulty was getting nervous after 30 minutes.
Tetris (English: tetris, Russian: Тетрис) is a game program written by former Soviet scientist Alexey Pajitnov in his spare time and published on June 6, 1984. It was popular all over the world from the late 1980s to the early 1990s and is the ancestor of the drop-down puzzle game. It got this name because it was invented by the Russians.
The word "tetris" is a combination of the prefix "tetra-" for the Greek number "four" (since all falling blocks are composed of four pieces) and the author's favorite sport, tennis ("tennis").
Because "Tetris" is mathematical, dynamic and well-known, it is often used as an exercise subject for game programming.