According to the LinkedIn profile of Alexandre Scriabine, the former senior global marketing manager of Bioware, a subsidiary of the famous game brand EA, "Anthem", a mecha shooting game developed by his company, sold 2 million copies in the first week, and has a total sales of 2

According to the LinkedIn profile of Alexandre Scriabine, the former senior global marketing manager of Bioware, a subsidiary of the famous game brand EA, "Anthem", a mecha shooting game developed by his company, sold 2 million copies in the first week, and Total sales have exceeded 5 million copies.

Although the game received widespread negative reviews from the industry due to quality issues after its release in 2019, Bioware originally planned to restart the game. However, the plan was eventually cancelled. Bioware has said that the sales of "Anthem" were not as good as expected. They originally expected the game to sell 6 million copies.

At present, the actual sales of "Anthem" are far lower than expected, which is expected. Because the development cycle of the game is only a short 15 months, while most 3A-level (high-budget, large-scale production) games take longer to complete and be released perfectly. If "Anthem" is a small game, then sales of 5 million copies can already be regarded as a good result. Unfortunately, the sales performance of this large-scale game did not meet the expectations of EA and Bioware, leaving everyone very disappointed.