Why is "Ghost Slayer" not recognized by the Japanese fans of the previous generation?

If I want to talk about the TOP IP of Riman now, I think " Ghost Slayer " is none other than "", even though I am not old enough to pursue the kingly and bloody anime, and I don't have any interest in "Ghost Slayer". How true love is this work, but I still agree with the excellent temperament that the work exudes and its ability to dominate the new generation of Japanese comics in Japan.

and "You Guo Chapter" is short-lived, but it also broke out in the 10th episode, which still proves that "Ghost Slayer" is the most valued and cultivated animation IP in Japan today. The word "animation" is used here instead of what I always say. The "animation" is because it is regarded as a valuable IP and cultivated across platforms. Atsushi Hiro Iwagami, executive director of Aniplex, said that "Devil Slayer" is a project they intend to cultivate from the very beginning, and from the results of "Devil Slayer Infinite Train", it is indeed very, very To be successful, this kind of success is like Makoto Shinkai's "Your Name." "Generally, it happens once in many years.

But as an animation self-media, I still deeply feel that at least the domestic animation fans of the previous generation, disdain for "Ghost Slayer". As long as I describe the "height" of "Ghost Slayer" in the article, it is easy to see the voices of opposition. To be honest, "Ghost Slayer" is a hot-blooded animation for young people, regardless of the plot, characters, development I think the methods are in line with the expectations of the second period of the second year, and the animation production is undoubtedly the top level, but there are still many "disobedience to the party". Why in the end?

Ordinary original work

The most complaints I see are the comics attacking the original work of "Ghost Slayer". Said the original is too common. Indeed, from the perspective of the animation's plot structure, world view, and character design, "Blade of Ghost Slayer" does not have much innovation compared with the classic hot-blooded juvenile comics more than 20 years ago, and I am afraid it is difficult to bring freshness. sense. Then I don't say anything about ordinary painting skills. I didn't read the manga of "Ghost Slayer" in its entirety, but I casually flipped through it, and felt that the manga of "Ghost Slayer" looked much more refined than the original work of Isayama Chuang, no, "Ghost Slayer". The fans of "Giant" are probably going to scold... but I have to say that the characters in the animated version are still more restored to the comic style.

's part about painting skills, let's not talk about "whitewashing", if you want to compare it with the previous classic Japanese comics, it depends on the length of the serialization... "Blade of Ghost Slayer" only started serialization in 2016, and the single book only has 23 volumes ...Just take one of my favorite Japanese manga " Reaper "... It was serialized from 2001 to 2016, and it has been serialized for nearly 15 years... There are 74 volumes, and the style of the first volume is very different from the style of the later ones. Painting skills have also improved a lot. You can even take a look at " Slam Dunk ". The presentation of the initial painting skills and the later progress are almost not at the same level. If you want to improve, you still need long-term serialization to continuously give the author opportunities to improve...

The exquisite contrast of animation Feeling

Japanese comic fans who disdain "Ghost Slayer", the common line is, "It's just that the animation is better." I think the contrast between the excellent animation production of "Demon Slayer" is the brand of the times.

must know the era of top comic IPs like " One Piece ", because of its super-long feature, after animation, there is no spare energy to make "Ghost Slayer" The production quality of the relatively short-term serial length animation now of. Even if it is produced for the veteran Toei animation , the comic adaptation of "One Piece" will still be very limited by the construction period and budget and cannot present the best state. What's more, Toei is famous for saving money and saving money by serializing animation "stingy", and the number of paintings is strictly limited, so the performance of fighting back must be easily limited. Super-long novels such as "Naruto" will also encounter similar problems. It is also necessary to maintain the control of the time difference between the long-form animation and the manga plot. The plot cannot catch up with the original work, so there will be original content that slows down the pace, which greatly affects viewing. experience is also possible.

In the era of "Ghost Slayer", Japan's animation market has a larger capital scale, more capital investment, and strongerElite production companies have invested in and no longer need such a long story. The construction period and budget are better than the old bloody comics, so it is understandable to make a bloody comic of amazing quality. The difference in the quality of animations like

is visible to the naked eye, and it is easy to make people who have not seen such a well-crafted animation in the previous generation feel disdain: "When I watch animations, the production strength is limited, why? The ghosts of the ordinary original works can be done so well"... This kind of state of mind of interlacing and comparing the original work with the animation is actually unreasonable in itself. The original is the original, and the original should be compared to the production of comics and novels, not animation. Their medium itself is different.

The haunt of "Ghost Slayer"

Although I haven't really seen "Ghost Slayer" below my article, I have seen complaints in the comments that I can't stand those embarrassing comments in the barrage. It’s not hard to understand, nowadays popular works are easy to become popular, and some unreasonable touting behaviors are indeed easy to be disgusted. This is not only in China, but also in Japan. The popularity is much higher than that in China, so the appearance of "Ghost Slayer" has also affected many "veteran" anime fans. I saw the channel owners who complained about "Ghost Slayer" on the Internet. Most of them are old Japanese fans of some age... Most of the new Japanese fans I know don't deny "Ghost Slayer"... So I think it's kind of like a "generation gap".

How do I rate it?

I had a few friends privately ask me, Brother T, what do you think of "Ghost Slayer", or ask me if I am overrated. To be honest, before I watched "Infinite Train", my evaluation was very high. After reading it, I thought, "Ah, it's an ordinary royal-style juvenile hot-blooded comic", and the evaluation of my friends of the same age is, "Theatrical version. It's quite touching, but the plot is like that"...Excessive public opinion and over-rated evaluation will lower your expectations. As a commentator of the main animation who pursues animation production quality, I have no opinion on "Blade of Ghost Slayer". There is no doubt about the quality, if you think it is a mediocre hot-blooded manga, it is better to care about how animation makes a mediocre manga so interesting. In other words, let’s be concerned about how it is better than the old animations in the past. If it is better in terms of picture, which aspect is it stronger, whether it is painting, photography, performance, or all aspects? I think the process of finding the answer may be the process of knowing the reason for its success.

To be honest, of course I am a fan of Japanese comics in the last era, but if you look at the past and observe new works from the perspective of animation production, you will treat many works with a more forgiving look.

So "Death, Thousand Years of Blood War", start broadcasting soon!