We chatted with the producer of "The Return of the King" The game is loyal to the original movie

yesterday held the world premiere of the game "The Return of the Great Sage" in Beijing. Youmin Xingkong was invited to the scene to witness the official launch of this domestic IP game. After the press conference, the game team of "The Return of the Great Sage" was interviewed. Let's take a look at the more stories behind this game created by a Chinese IP and produced by a Japanese team.

You Min Xingkong: We also went to TGS this year and saw the figure of "The Return of the Great Sage" at the TGS booth, which attracted many players to stop. What is the attitude of Japanese players towards "The Return of the Great Sage"?

Kitagawa Ryodai: Many Japanese players tried this game on TGS this year, and the response was good. Everyone felt that this game was very humorous, funny, and the action was good. This piece is widely recognized by everyone, and some players have seen it. "The Great Sage Returns" movie, so he has this impression.

You Min Xingkong: Whether in Japan (Journey to the West) TV series, such as "Dragon Ball", it is very humorous in itself. Does the Japanese side have this humorous impression of "Journey to the West"? Does it also become a team player? Why is there more humor added to the game?

Hattori Tatsuya: It is not so much that our work is influenced by the Japanese "Journey to the West" theme, but rather that the game is actually loyal to the original in this respect. The movie itself has a lot of humorous plots, such as sometimes putting poop on the head, in fact, there is no such way of expression in Japan. We respect the creation of Director Tian Xiaopeng more.

Tatsuya Suzuki: In addition, the old Japanese TV series "Journey to the West" played by Masaaki Sakai, which is more traditional in Japan, mainly expresses the humor of Monkey King alone. Others are not humorous, but "The Return of the Great Sage" "There are also humorous elements in Zhu Bajie and Jiang Liuer, which is quite different.

Beichuan Rongda: The real funny character in "The Return of the Great Sage" is Zhu Bajie. Some of the things said through Zhu Bajie, or the reversal part of the whole plot is done through Zhu Bajie. The action is based on Jackie Chan. Jackie Chan’s sense of nonsensicality in Hong Kong movies in the 1980s and 1990s was integrated into our actions. The humor of the action is like a Hong Kong movie, and the humor of the plot is mainly pig bajie.

Nomad Xingkong: What do you think of the influence of the IP of "The Return of the Great Sage" among Chinese players?

Suzuki Tatsuya: We did a player test in China. According to the subsequent survey results, nearly 90% of people have seen "The Return of the Great Sage", so the IP influence is still very powerful. We are in Japan and Did not expect such a situation.

Beichuan Rongda: Add that the sample we collected this time is not a fan of "The Return of the Great Sage", nor a fan of PS4, but a random sample. Ninety percent of people who can reach "The Return of the Great Sage" have seen it. , Enough to see the impact of this IP.

Nomad Xingkong: Do you have any expectations or expectations for the sales of "The Return of the Great Sage"?

Beichuan Rongda: I still have to ask the people behind the marketing department.

Marketing Department: Regarding sales figures, we are definitely looking forward to a good performance in China.

Suzuki Tatsuya: From the perspective of our production, this attempt, including the way we cooperated with "Chinese IP, produced by overseas teams" is unprecedented, and it is difficult to predict numbers without precedent. Our creative director has been making the game for 25 years. From experience, the sequel is generally easy to guess, but this is a completely new IP and a special architecture, which is difficult to guess.

You Min Xingkong: "The Return of the Great Sage" is not only a domestic market, but also an overseas market. In order for foreign players to better understand the story and IP of "The Return of the Great Sage", what efforts have the development team made?

Hattori Tatsuya: After playing the game, you will have a deeper feeling. We have also put a lot of work in the game and made a lot of clever bridges in it. I hope you can experience it after you get the game.

Let me add one more point. We have put more effort into specific parts, or there are some bridge sections designed to enable players who have never watched a movie or do not know much about "Journey to the West" to get started quickly, such as there is something in the game. The concept of heaven and west heaven is related to the two. If people who don’t know "Journey to the West" don’t know this concept, we have done a lot of work in the game, so I don’t know this IP. Of players get started faster and understand the story.

Beichuan Ryuda: Let me add, one is to let players who don’t know the IP understand this through our gameOne story, another one. At the same time, this game should be made to attract talents that can truly gain the hearts of players, especially overseas players. In this area, we may use more oriental visual experience, plus Jackie Chan’s 90s The antics of the German GC this time received praise from European and American players. How to differentiate from masterpieces of Western themes is the focus of our consideration. This is an important element of our differentiation.

Nomad Xingkong: The main line of "The Return of the Great Sage" is about ten hours long. What elements can attract players to second brush? How difficult is platinum?

Hattori Tatsuya: It is very difficult to get platinum this time, because this time we collect a lot of elements, including the land god in the game, there are nearly 100, distributed in various places, you don’t go to many places. can not be seen. Including us, there are many books scattered in various places in the game. The books are more conducive to understanding the story. This is also a large number of scattered in the game world. You need to collect them, so the second week, third week, behind the game There is a function, you can go back to the previous level, which level you have not got something, you can still search repeatedly. Because of this, it is more difficult to get all platinum and it takes more time.

You Min Xingkong: Why didn't the online trial version be released before the release?

Kitagawa Ryoda: Because this may have something to do with our gameplay, this game is based on a movie adaptation, and its main line is basically made along the main line of the movie. If the experience version is released, one level of the experience will be experienced from this part. In terms of the player’s direct experience, he is from the understanding of the whole story, just like watching a movie, only 20 minutes to watch, or 30 minutes to watch there are fragments, just watch this part, do not know before and after, especially in combination with this As far as the game is concerned, the whole story is best presented to the players, just like the movie.

You Min Xingkong: Regarding DLC, we now know that there are "Havoc in Heaven" and "Soul Purgatory". Will there be more DLC based on Chinese myths in the future, like the very popular "Nezha" story.

Beichuan Rongda: There is no such plan at the moment. Maybe we have two additional stories first and some props. After these are over, there is no such plan at this stage.

You Min Xingkong: We have played the demo version on CJ, including in the pre-evaluation, and found that there are not so many types of combat difficulty including bosses in the game. How do you consider the difficulty setting of the game, fans and players, How to balance this balance?

Hattori Tatsuya: Because our game is definitely for novice players, those who have never played the game, but if you keep playing it, you may feel that there are more elements for senior players. One of the notable points is the movie. At the beginning, the Great Sage had something like a golden hoop. Most of his abilities were lost. As the story progressed, he kept getting his abilities back, and finally turned into a powerful five hundred years ago. The hero of the mode, now the game borrows this ingenious element. There is nothing or the spell is very low. Through continuous exercise, the bracelet will continue to liberate and liberate more skills, and it will become stronger and stronger in the back. The stage can attract novice players, and the continuous growth attracts a part of the core players.

You Min Xingkong: During the game production process, what is the biggest difference between the Japanese team and the Chinese side in understanding the Monkey King's character? What is the biggest problem encountered during the development process?

Hattori Tatsuya: There are two biggest difficulties we encountered. First, we are not very familiar with "Journey to the West" itself, or Japan’s feelings towards Monkey King are different from China’s; there is another bigger problem, maybe It’s that the animation of "The Return of the Great Sage" gives the character of the Great Sage or the explanation is not the same as the traditional "Journey to the West". It is very difficult to grasp this. We also spent a lot of energy to communicate with the October culture in the final design. More satisfactory by October.

Beichuan Ryuda: Including in the movie, I want to portray the Great Sage as a perfect superman. It is very powerful when it comes up, because this is their hero, their IP, and they don’t want to make this thing look like Very poor, but from the perspective of the game, it was very strong at the beginning, what should I do later? This requires a growth process. In the initial stage of the setting of the Great Sage, the two parties have quarreled a lot. On the one hand, it does not damage the image of the Great Sage, and on the other hand, it is in line with the relatively low primary ability of the game. The challenges faced at the time.

Suzuki Tatsuya: I also share a littleAfter all, the production process of (game) is different from that of movie. The movie comes up with a storyboard first, and then you can take a look at it, and then make the first version and the final version, but the game requires modeling, motion capture, music and the most The key operation is that the supervision work here in October is much more difficult than the work of the film. After we made the preliminary demo, we specially asked them to go to Tokyo to show them to them, and finally completed the supervision work.

Beichuan Rongda: Including special effects, many places have been pointed out that you need to change this.

You Min Xingkong: The last question, the game is officially on sale in China today (16). Does the producer have anything to say to Chinese players?

Beichuan Rongda: I must hope that players including Xiaobai players can actually play this game. I believe it will give you a sense of refreshment and humor. I hope everyone will experience it, thank you!

Hattori Tatsuya: I still hope everyone will play as soon as possible~ Because of the more important points: First, players who have watched and understood movies, I hope everyone can feel that this game is doing well by playing "The Return of the Great Sage" , To show the things in the movie through the game; I also hope that another part of the players will have this common feeling for our original humorous elements; Finally, overseas players who have never read "Journey to the West", through our game how much Know less about this IP.

Tatsuya Suzuki: We know from some reports that the sales of large-screen TVs in China are quite high, but the proportion of Chinese people playing games on large-screen TVs is still relatively low. Fun movies like this can be watched on the big screen. We also want players to play games through the big screen. So the first point is that I hope you buy a PS4, and you can play this game after you buy it.

Second, not only Chinese players, but also overseas players, because the voice of "The Return of the King" includes subtitles and corresponds to nearly a dozen languages, including European and American languages. We hope that players all over the world will play this game. Chinese players can discuss "The Return of the Great Sage" on various forums.