Text | VR Gyro Case Shanzi
Mentioned VR offline experience store, VR friends will certainly think of the VR ZONE opened by Bandai Namco in Japan, from Odaiba store to Shinjuku store, regardless of scale or number of games More and more, and more and more perfect.
's report on VR ZONE can refer to:
Tamiya Yukumura: The business model of VR offline experience store is established, and the VR ZONE London station opened in summer.
Sick and food are crazy! Japan's largest VR experience store finally opened
On December 9, the Shinjuku store is about to join the latest large-space experience. This experience utilizes Bandai Namco’s IP "Ghost in the Shell". Today, Bandai Namco began its media experience ahead of schedule. Yes, VR Gyro participated in this event as one of the media.
Therefore, before this experience goes live, here is a first-hand experience report. The background of the
game is that the player becomes a newcomer in a special force assembled by the protagonist Motoko Kusanagi in "Ghost in the Shell" and joins a fight against a terrorist organization. The gameplay is PVP, and the maximum 4v4 confrontation experience can be achieved. However, as it is still being tested, this match uses 3v3, divided into two groups: Alpha and Omega, and each group has a staff member to guide and explain the whole process. .
has a large space of 20*12 meters, a total of 240 square meters, a total of 60 cameras to capture the player's body motion, the virtual map and the actual space adopt a 1:1 ratio.
is the first full-body wearable device:
full-body wearable devices include msi backpack computer, Vive headset, headset, analog gun, knee (2), elbow (1) and waist (1), a total of 3 tracking kits.
Before the game starts, the staff will introduce the gameplay, including the world view of the game, movement, tasks in the game, and how to use the gun (filling bullets, camouflage invisibility clothes), etc. The main task of the
game is to kill terrorists and hack into their servers to obtain data.
When "hit a terrorist" or "hack into a data server", players can score points. If you are shot 3 times by a terrorist, you will die. After death, your body will turn into a light blue transparent state, and you need to go to the resurrection point to resurrect. In order to avoid moving too fast in the game, causing players to collide with each other, the game has adjusted the resurrection time setting. If the movement is too fast, the resurrection time will be longer. For example, when the VR gyro is experienced, the initial resurrection time is 3 Seconds, but then it became 9 seconds. The developer uses this method to prevent players from moving too fast.
has the highest score for headshots, and all other body parts score the same. When the body is hit, it will get vibration feedback, and when the pistol is shot, there will be corresponding vibration feedback. Shooting to the hands or legs and other parts, as long as it touches the body part, can be counted as an effective shot.
In the data collection part, on each data server, you can see the blue palm, and you can get the data by covering the hand on it.
If the team's score is higher than the total score of the terrorists, they will be cleared and the player's task will be completed! The
game map is set in a warehouse, and all gaps leading to the hideout will be blocked by walls. A red bomb can be seen in the blocked area. Shooting with a pistol can detonate the bomb and blow up the obstacle.
The enemy and the enemy have different personal settings. The terrorists all wear black masks, and their names are displayed on the top of their heads. For example, our name is white and the enemy's name is red. In the game, if you accidentally hit your partner, you will be killed 3 times, so you need to be very careful. The
pistol has 3 buttons that can be operated. The trigger corresponds to shooting. There is a button on the back of the pistol. You can press it to make yourself invisible, which is the camouflage stealth suit in "Ghost in the Shell". In the stealth state, the picture you see will turn green and you will not be hit by bullets. However, the stealth camouflage suit cannot be used at all times. It can be activated every 10 seconds, and each time lasts 3-5 seconds (there is no specific number). The button below the
pistol’s chamber corresponds to the bullet filling, upThe hands are very simple.
In order to avoid player collision, the body of a person in stealth state will be seen if it is about 1 meter away from other players. In addition, when you move too fast, even on the other side of the wall, you can see the contour of the opponent through the wall, which is displayed with a red line. In short, you cannot move too fast in this game.
above is an introduction to all the gameplay.
enters the formal experience next. You need to log in before the experience, enter your name, gender, height, and select a team to join the game. According to the height entered when logging in, a character of the corresponding height will be automatically generated in the game to get a better experience. It is said that the game does not have much restriction on height, but less than 1.5 meters may affect tracking. After logging in
, enter the large space wearable device. Wearing during the experience, including the knees, elbows, and waist are all under the guidance of the staff, and the players complete them by themselves. The wearing of the backpack computer and helmet is assisted by the staff. The whole explanation and dressing process is relatively long, about 15 minutes. After
is put on, the two teams stand in the designated position and confirm that all parts of the body can be reflected in VR in real time and the gun can be fired normally. The staff will switch to the game start interface, and a circle will appear in front of them, standing Once inside the circle, place the left and right hands and the head in the corresponding positions, and all preparations are completed.
looks very cool after wearing. After the wear is completed, people can feel a very high delay in their movements and actions in the virtual world, just like slow motion. At first, I even worried that the whole experience would be like this, but fortunately, there is no delay in the formal experience. .
People in the same team can use microphones to communicate, which is very helpful to assist in combat.
In-game experience video:
Live experience video:
From the experience of experience, the game screen is done very well. The game producer CJ (Roum Charles) mentioned in an interview that the project took a lot of time from establishment to completion. It took more than a year and it started in October last year until now. The development team has about 20 hardware and 30 software. The tracking kits for the elbow and knee are all developed by Bandai Namco.
People's movements in the virtual world are very natural. Using the tracking accessories of the knees and elbows, according to the IK algorithm, people's squat movements, toes orientation, and arm bending directions can be displayed without any sense of violation. . The battle during the
experience is very exciting. You need to be wary of the enemy at all times. The partner will also remind the enemy’s location. Because it is a 1:1 ratio to the real field, you will not feel dizzy during the movement and the game running frame rate is up to After 90 frames, no delay was felt.
In view of the proper anti-collision mechanism set in the game, there will be few collisions when moving, so it is very safe when moving. The overall experience of
is very good. The only pity is that the actual game experience is only about 10 minutes long, which is unsatisfactory. After the
experience, you can check your team’s score, share it on social platforms and so on.
Currently this large space experience has been open for reservations. It will officially open to the public on December 9th. The price is 3,600 yen (approximately 212 yuan, including admission ticket 800 yen). Now it is selling "Ghost in the Shell + 4 individuals" "Inspected package", 7,200 yen (about 424 yuan).
According to Bandai Namco, the large space experience may be used in offline competitions in the future. The ranking mechanism is under consideration, and it will be promoted to the global market in the future and packaged as an agent. For the Chinese market, he expressed his hope to enter, and is currently looking for suitable partners. If domestic partners are interested, they can contact the VR gyro.