Some time ago, Yu Ji’s skills benefited from attack speed. Her first skill could be released in seconds. Players no longer had to work hard to predict the enemy’s position and could just hit the enemy directly. The third skill also shoots different numbers of crossbow arrows according to the attack speed. After testing by players, the strength of Yu Ji was slightly beyond the standard, so the experience server began to cool down Yu Ji. Yu Ji's basic attack power is reduced, and the damage of her third skill crossbow is attenuated, reaching a minimum of 60%. This adjustment is a small weakening, but Yu Ji is still very strong overall.
Yu Ji’s second skill is too practical. This is her unique way to kill most assassins. Now Yu Ji’s attack speed is so fast. She also has an additional attack option when facing assassins. She can use skills and basic attacks. Mixed approach. In addition, Yu Ji's movement speed has been increased by 10 points, and her mobility has become higher, which is beneficial to her fighting with some assassin heroes. Yu Ji, who has ultimate moves and flashes, is really not afraid of any assassins, including more perverted heroes such as Jing and Lanling King. After the adjustment, Yu Ji is still an assassin.
Goya's adjustment is a bit hurt. She has been strong for three seasons and has experienced a major adjustment in the middle, but she is still strong. Goya is now strong in the laning phase, and coupled with her high mobility, she gives the impression that she is very strong throughout the entire period, which is not in line with the King's setting of heroes. This plan weakened Goya's basic attack speed. Her attack speed is no longer fixed at 50%, and her attack speed is reduced by 20% in the early stage. This directly declares that Goya is no longer a strong hero in the early stage. However, Goya's attack speed has increased after level 10, but players will have a hard time playing in the early stage. Goya is moderately weakened.
Dharma has become very powerful after being reworked. It was quite popular before but has lost its voice recently. In fact, if you go to the camp and look at Bodhidharma's data, you will find that his winning rate is very high, but his appearance rate is average. Only the unique player can enjoy this wave of benefits. There are more data in this adjustment. In summary, it increases Damour's output damage, but reduces Damour's deceleration effect, which means that Damour's ability to retain people is reduced. If players still want to maintain their previous retention data, they can only rely on equipment such as ice armor.
Regardless of whether Meng Tian is strong or weak, there will not be too many players. This hero is very strong, but very passive, and relies on the cooperation of his teammates. Players in the pub game have some cooperation, but not much, so Meng Tian is very popular in the KPL arena, but rarely used in the pub game. This plan lowered Mengtian's tankiness in the early and mid-term, and improved his damage and injury-free data in the later stage. This is considered a balance. After all, Mengtian's rhythm is at level 4, and his tankiness is reduced, which affects his rhythm. Ake's ultimate move adds interruption protection, which is equivalent to giving a domineering body, which is very practical.