text|Tianyun commentary original, pirates must be punished
[Abstract] Zhuang Zhou is a powerful team-enhancing hero, because big moves can bring teammates free control effect, and there is a damage reduction effect that makes opponents The control of Zhuang Zhou can't work, especially if the opponents rely on the lineup to control the output, they can control them well when they encounter Zhuang Zhou.
[Skill Analysis]
Passive: Passive once every six seconds, you can get deceleration and movement speed bonus, whether it is damage reduction or removal of control, it makes it difficult for Zhuang Zhou to be killed.
A skill: After release, it will slow down the target, and it can be free of control when released. The AOE effect of this skill is very good, although the damage is not particularly high.
Second skill: After we release, it will cause damage to the enemy. This skill can also stack up to five layers of damage. It will be released every six seconds, and it will be released once at the start point.
three skills (big move): remove the control effect on teammates, and reduce part of the damage they receive, it is simply a god skill in team battles. The ultimate passive of
combo
12A3
is control-free and slow down. A skill and big move can release the control, so it is not easy to be controlled and killed by the enemy. Use this point to go to the enemy’s field to see the field of vision and enter the grass. Give your teammates a view of the bushes.
Tips:
Zhuang Yi is very at the same time, don’t worry about the skills, because the Zhuang Tuesday skill will be automatically released once at the moment of upgrading. If we release the second skill again, we can instantly stack two layers of damage , Quickly hit a small burst of damage, so try to upgrade your skills when you encounter an enemy. There is also a passive release of our second skill every six seconds.
Zhuang Zhou does not need to output equipment. The more fleshy the equipment, the longer we live, the higher the output. The continuous stacking of the second skills is comfortable. After the big move, it can be out of control in the crowd, and can unknowingly play enough output. In the early stage, the second skill of Zhuang's Tuesday skill needs to be superimposed within five seconds, so we cannot release the second skill twice in a row. We can learn the second skill and wait two or three seconds before releasing the second skill.
style of play:
We play Zhuang Zhou and remember that we don’t have any skills. In the tips, we said that we can use one skill at the beginning and use two skills quickly. At this time, we release two skills again and we can play quickly. Two second skill damages, the opening is still normal to help clear the line in the middle, and then we can see what the opponent opened, if the opening opponent is Li Bai, Luna, we can squat in the grass of the river and wait for the enemy. When assisting to help clear the line in the middle lane, we went to harass the enemy jungler, and then one minute later, we cooperated with our teammates to take the river elves in the middle lane, and then followed the jungler to arrest people. If we caught someone, we would shout and beat Go wild or take the dragon.
When we play with Zhuang Zhou assist, it is important to protect the jungle and mid lane development as much as possible during laning. If the jungler is a hero who eats the fourth level, we must protect him to reach the fourth level successfully. Don’t eat economic development alone. Don't bring the line alone, giving the economy to your teammates can make it easier for you to win. Before the team battle begins, take the initiative to open the field of vision to explore the bushes and ambush. After the team battle begins, protect the back row and release the deadly control of the opponent. Remember not to chase the enemy alone.
Remember the use of our big move points. If teammates are left with blood and can't run away, there is no need to give them to teammates. Keep them for other teammates in need to maximize the effect of the big move. If teammates die, we To play Zhuang Zhou, you can continuously use the two skills to superimpose passively. Even if several opponents come to catch us, there is no way to take us when the big move is opened. We can't catch the opponent and give the skills to teammates. If you come to support, you can harvest heads more safely. If your teammates go against the wild or control the dragon at this time, then there will be no dragon on the opposite side to take it. In the later stage, we should pay attention to the fact that we should not use normal attack output as much as possible, because normal attack will affect our position, and how high our normal attack damage can be in the later stage, as long as we hit every second skill damageJust go to the enemy hero. The damage of the second skill is that the more you hit it, the more painful it gets, so if we keep sticking to the enemy's output, he will find that he can't beat us anyway.
inscription recommendation:
10 harmony, 10 void, 10 fate
Zhuang Zhou is an auxiliary that requires passive combination of two skills to superimpose damage, so we need to bring a certain amount of meat inscriptions to increase blood volume.
production recommendation:
start with the gems of learning, and then play the polar shadow, do not play the three-level auxiliary equipment, otherwise it will eat the economy of the teammates, and then play forbearance to increase a certain amount of defense, because we are not afraid of control, so we play The foot of forbearance is cost-effective, and then there will be an extreme cold storm. Zhuang Zhou needs to stack passively. It can cooperate well with Zhuang Zhou. After that, the witch cloak will prevent the wizard from hitting us and it will be painful. Then we will run the wolf emblem to help our teammates escape or chase. , The opposing mage’s damage is too high, and the witch’s cloak is unknown. After that, the superior game is out of the grimacing mask. On the contrary, the overlord is out. The last equipment is the protection of the sage in the late stage and changed its name to the sword Huiyue.
TA's best partner:
Shiranui Mai: Shiranui Mai as a method of stab, often needs to cut into the back of the enemy, but her own fragile characteristics make her very afraid of control and easy to be killed by the fire. The injury-free and control-free provided by Zhuang Zhou can make her output environment much safer, and the big move can release the control, so that Huo Wu can easily enter the group and hit the explosion damage.
Monkey King: The advantages of Monkey King and Zhuang Zhou's cooperation are that Zhuang Zhou's ultimate move has its own purification effect and super high damage reduction. At the same time, one or two skills stick to the enemy and cooperate with Monkey King's harvest. Monkey King’s burst output combined with Zhuang Zhou’s high damage reduction and release control makes Monkey King not afraid of forcibly cutting back in the crowd. It also makes Monkey King equivalent to a purification effect, reducing Monkey King’s control and death in seconds. Awkward situation.
Huang Zhong: Zhuang Zhou can provide Huang Zhong with a good output environment. In the high-end game, Zhuang Zhou's free control and injury free can prevent Huang Zhong from being quickly killed. When Huang Zhong is in the erected state, if the enemy rushes in forcibly, he will also enter Zhuang Zhou's attack range. Not only couldn't kill Huang Zhong, but also suffered double damage from Huang Zhong and Zhuang Zhou.
Details determine success or failure. If you practice more, you will be able to play a good hero of your own. I hope that you will carry around and become admirable gods.