Recently, game blogger "Game Grape" conducted an interview with "Black Myth: Wukong" creator Feng Ji and main artist Yang Qi. The interviewees also included Game Science's brother company and "Black Myth: Wukong" art team "Graphics Science" Sun Muzi, the person in charge. In the

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Recently, game blogger "Game Grape" conducted an interview with " Black Myth: Wukong " chief creator Feng Ji and lead artist Yang Qi. The interviewees also included Game Science's brother company and the "Black Myth: Wukong" art team. Sun Muzi, head of Graphic Science. In the interview, Yang Qi talked about the "cancellation" of "Black Myth: Wukong". He said that there are almost no such cases in terms of art.

Recently, game blogger 'Game Grape' conducted an interview with 'Black Myth: Wukong' creator Feng Ji and main artist Yang Qi. The interviewees also included Game Science's brother company and 'Black Myth: Wukong' art team 'Graphics Science' Sun Muzi, the person in charge. In the  - Lujuba

Yang Qi said: "There are rumors out there that there are a lot of scrapped projects for the game, so DLC will be released very quickly. In fact, there is none at all. All the art assets that are usable are used to ensure that the game is as full as possible. "

Yang Qi said that during the production process, those scenes or objects that were not satisfactory at the beginning will be used as much as possible as long as there is a suitable place later. He said: "Because the map of the game is very large, as long as this object is special, it can at least make the overall difference of the map greater. If the accuracy is not high enough, then place it farther away from the main line. .

Recently, game blogger "Game Grape" conducted an interview with " Black Myth: Wukong " chief creator Feng Ji and lead artist Yang Qi. The interviewees also included Game Science's brother company and the "Black Myth: Wukong" art team. Sun Muzi, head of Graphic Science. In the interview, Yang Qi talked about the "cancellation" of "Black Myth: Wukong". He said that there are almost no such cases in terms of art.

Recently, game blogger 'Game Grape' conducted an interview with 'Black Myth: Wukong' creator Feng Ji and main artist Yang Qi. The interviewees also included Game Science's brother company and 'Black Myth: Wukong' art team 'Graphics Science' Sun Muzi, the person in charge. In the  - Lujuba

Yang Qi said: "There are rumors out there that there are a lot of scrapped projects for the game, so DLC will be released very quickly. In fact, there is none at all. All the art assets that are usable are used to ensure that the game is as full as possible. "

Yang Qi said that during the production process, those scenes or objects that were not satisfactory at the beginning will be used as much as possible as long as there is a suitable place later. He said: "Because the map of the game is very large, as long as this object is special, it can at least make the overall difference of the map greater. If the accuracy is not high enough, then place it farther away from the main line. .”

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